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Here are most Deserts of Kharak playable ships with humans next to them to see how big they are :) Enjoy! Frequently Asked Questions below: What programs did you use? I used Unity studios to extract the models from the game files,then Autodesk FBX Converter to convert the .fbx files into a format that Blender could import. Are dimensions accurate? Yes, models were imported without changing the scales ,the length of each ship comes from the Expedition Guide. Why is the Gaalsien Heavy Railgun not appearing? I could not find in the game files, despite opening every unit_g* file. Why are all the ships grey and not Yellow or Red? The team colors are applied on most of the grey areas, and are only generated by the game. The exceptions are the Gaalsien Flagship, Rachel's Baserunner and all ships and structures that don't appear in skirmish. Why do i get motion sickness when the camera is scrolling too fast? 30 FPS, i could have rendered it at 60 but since I'm a lazy motherfucker, I didn't :) Tracklist 00:00 32 The Kalash Wrecksite 03:01 112 Shadows in the Sand 04:55 105 History of the Kalash 06:34 109 The Dune Sea 08:16 98 The K'Had Sajuuk has been Defeated 09:16 95 The First City of Kharak Last orthographic view available here: https://imgur.com/Q1yi79O or here: https://mega.nz/#!Qp1Bia6L!-7CH7cSHNZ... (9Mb)
Follow me on Twitter: https://twitter.com/Terak404 For full Homeworld: Deserts of Kharak Walkthrough visit this link http://www.youtube.com/watch?v=FMrSvXsxQRE&list=PLq57Kfp7M8HgOAAXh17OVhRotguTbb7rw&index=1 Follow me on Twitter: https://twitter.com/Terak404 Homeworld: Deserts of Kharak is a ground-based RTS prequel to the classic Homeworld games. Assemble your fleet and lead them to victory on the shifting sands of Kharak in this compelling strategy game. Crafted by Blackbird Interactive, a studio founded by veterans of Homeworld and Company of Heroes, Homeworld: Deserts of Kharak takes players to the deserts of Kharak where danger lurks over every dune.
First mission of Deserts of Kharak